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By leveraging TPM 2.0, Riot can literally ban confirmed cheaters on a hardware level -- not just by account or IP address. Riot has already come under fire for its aggressive approach to anti-cheat, primarily its always-on Vanguard anti-cheat software that uses kernel level drivers. With TPM 2.0 and Windows 11, Riot can use the burned-in RSA key on the TPM to identify and ban machines. As the burned-in RSA key is unique to each TPM and cannot be changed or altered, if you ban the RSA key, you ban the hardware itself. Riot will also require all machines running Windows 11 to enable Secure Boot. There are theoretically ways around this. If a machine is using a physical TPM 2.0 module, rather than using TPM 2.0 that’s baked into the UEFI BIOS, you could potentially swap TPM modules. Outside of that, users looking to regain access to the game would be forced to shop for a new motherboard and CPU. This approach has already divided parts of Valorant’s player base, and for good reason. While there are legitimate security benefits to be had with TPM 2.0, it’s often a matter of give and take. In the case of anti-cheat in esports titles, giving players enhanced security against cheats and hacks comes at the cost of taking away some degree of user control. And as ExtremeTech aptly points out, it potentially sets a slippery precedent in how companies may use TPM 2.0 to invade user privacy. Extrait de gamersnexus.net |
PriceTF141 a écrit: |
le hic c'est que si le bannis met son matos sur le marché de l'occasion , évitera surement d'informer l'acheteur que son pc est bannis sur CSGO par exemple
l'acheteur aura une grosse surprise quand il ne pourra pas démarrer son jeu favoris CSGO , et impossible de se retourner contre le vendeur sur de la vente entre particulier... |
Zoom a écrit: |
Comme d'habitude du grand n'importe quoi et on applaudis ça ...
Y a quand même d'autres moyens. Déjà c'est déjà un scandal leur anti cheat ring 0. |
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